Mobile app developmentiOS and Android
without two teams.
Cross-platform where it makes sense, native where it does not, with the release pipeline and crash reporting set up before the first store submission.
One codebase
Where the product allows.
Store-ready
Signing, review, release.
Crash-free
Tracked from day one.
Engagement
Built · fixed scope per increment
What you get.
One codebase where the product allows; native where it does not, and the decision written down
Store-ready from the start: signing, review guidelines, a release pipeline before the first submission
Crash reporting and analytics from day one, not after the first one-star review
Offline-first where the device will actually be offline
Engagement: Built · fixed scope per increment · Ask about your app →
Good for
— A web product that needs to be in the stores
— An app with more crashes than reviews
— Two native teams doing the same work twice
We will say no when
— The app is a website in a wrapper and should stay a website
— Two native teams are wanted for reasons that are not about the product
Stack · only what we have shipped to production
From the record.
All case notes →01 · Digital signage · SaaS
Built
Multi-tenant digital signage platform, one engineer
Problem — A company needed its own signage product: tenants, a CMS, a player it controlled, and devices that keep working offline.
What we did — Multi-tenant backend and CMS, a custom Android (AOSP) player, offline-first device sync over MQTT, an MCP-based AI concierge, credit-based AI monetisation and a white-label reseller tier, on a lean deployment stack. Architected and built by one engineer.
Measured — Live in production with its first tenant, one of Lahore’s fastest-growing restaurant chains.
Client withheld · details on the callAsk about this →
02 · Logistics · mobile
Built
Transporter, driver and customer app
Problem — Three very different users — a transporter running finances, a driver on the road, a customer waiting — sharing one product.
What we did — iOS and Android app with a module per role: a transporter hub for loads, invoices and financial overview; a driver interface built for use in motion, with large targets and quick actions; customer visibility. A modular design system in Figma so the three stayed one product.
Measured — Fleet coordination and customer visibility improved — [ADD THE NUMBER].
Client withheld · details on the callAsk about this →
03 · Retail · omnichannel
Built
Inventory, POS and quick-commerce at scale
Problem — Retailers across MENAP needed one stock position, a point of sale that worked in every store, and a mobile channel.
What we did — Distributed inventory across retailers, a cloud POS, and a quick-commerce mobile app that powered a network reaching millions of small businesses.
Measured — Distributed inventory for 60+ retailers; cloud POS in 100+ locations; a mobile channel reaching 10M SMEs across MENAP.
Client withheld · details on the callAsk about this →
04 · AI · delivery
Data & AI
Agentic software-delivery framework on Claude Code
Problem — An engineering practice wanted to deliver faster without losing review, tests and documentation along the way.
What we did — An end-to-end pipeline on Claude Code: project planning, automated epic and story population with progress tracking, autonomous story implementation, a dedicated solutions-architect agent, guardrail enforcement, automated code review and test generation, living documentation, and human-in-the-loop escalation pushed to mobile when a decision needs a person.
Measured — Rolled out to 10 engineers and now the practice’s default path for new work. Two Android apps scoped at five developers were shipped by one, on the original timeline.
Client withheld · details on the callAsk about this →
Mobile · the call
Tell us what the app must do offline. We will say how.
Bring the problem, not a brief. If it is outside what we do well, we will say which of our contacts to call instead.
Or email info@hopsig.com — reply within one working day.